Testing copies=n resiliency

I decided to see how well ZFS copies=n would stand up to on-disk corruption today. Spoiler alert: not great.

First step, I created a 1GB virtual disk, made a zpool out of it with 8K blocks, and set copies=2.

me@locutus:~$ sudo qemu-img create -f qcow2 /data/test/copies/0.qcow2 1G
me@locutus:~$ sudo qemu-nbd -c /dev/nbd0 /data/test/copies/0.qcow2 1G
me@locutus:~$ sudo zpool create -oashift=12 test /data/test/copies/0.qcow2
me@locutus:~$ sudo zfs set copies=2 test

Now, I wrote 400 1MB files to it – just enough to make the pool roughly 85% full, including the overhead due to copies=2.

me@locutus:~$ cat /tmp/makefiles.pl

for ($x=0; $x<400 ; $x++) {
	print "dd if=/dev/zero bs=1M count=1 of=$x\n";
	print `dd if=/dev/zero bs=1M count=1 of=$x`;

With the files written, I backed up my virtual filesystem, fully populated, so I can repeat the experiment later.

me@locutus:~$ sudo zpool export test
me@locutus:~$ sudo cp /data/test/copies/0.qcow2 /data/test/copies/0.qcow2.bak
me@locutus:~$ sudo zpool import test

Now, I write corrupt blocks to 10% of the filesystem. (Roughly: it's possible that the same block was overwritten with a garbage block more than once.) Note that I used a specific seed, so that I can recreate the scenario exactly, for more runs later.

me@locutus:~$ cat /tmp/corruptor.pl

# total number of blocks in the test filesystem

# desired percentage corrupt blocks

# so we write this many corrupt blocks

# consistent results for testing
srand 32767;

# generate 8K of garbage data
for ($x=0; $x<8*1024; $x++) {
	$garbage .= chr(int(rand(256)));

open FH, "> /dev/nbd0";

for ($x=0; $x<$corruptloop; $x++) {
	$blocknum = int(rand($numblocks-100));
	print "Writing garbage data to block $blocknum\n";
	seek FH, ($blocknum*8*1024), 0;
	print FH $garbage;

close FH;

Okay. When I scrub the filesystem I just wrote those 10,000 or so corrupt blocks to, what happens?

me@locutus:~$ sudo zpool scrub test ; sudo zpool status test
  pool: test
 state: ONLINE
status: One or more devices has experienced an error resulting in data
	corruption.  Applications may be affected.
action: Restore the file in question if possible.  Otherwise restore the
	entire pool from backup.
   see: http://zfsonlinux.org/msg/ZFS-8000-8A
  scan: scrub repaired 133M in 0h1m with 1989 errors on Mon May  9 15:56:11 2016

	test        ONLINE       0     0 1.94K
	  nbd0      ONLINE       0     0 8.94K

errors: 1989 data errors, use '-v' for a list
me@locutus:~$ sudo zpool status -v test | grep /test/ | wc -l

OUCH. 385 of my 400 total files were still corrupt after the scrub! Copies=2 didn't do a great job for me here. 🙁

What if I try it again, this time just writing garbage to 1% of the blocks on disk, not 10%? First, let's restore that backup I cleverly made:

root@locutus:/data/test/copies# zpool export test
root@locutus:/data/test/copies# qemu-nbd -d /dev/nbd0
/dev/nbd0 disconnected
root@locutus:/data/test/copies# pv < 0.qcow2.bak > 0.qcow2
 999MB 0:00:00 [1.63GB/s] [==================================>] 100%            
root@locutus:/data/test/copies# qemu-nbd -c /dev/nbd0 /data/test/copies/0.qcow2
root@locutus:/data/test/copies# zpool import test
root@locutus:/data/test/copies# zpool status test | tail -n 5
	test        ONLINE       0     0     0
	  nbd0      ONLINE       0     0     0

errors: No known data errors

Alright, now let's change $percentcorrupt from 0.1 to 0.01, and try again. How'd we do after only corrupting 1% of the blocks on disk?

root@locutus:/data/test/copies# zpool status test
  pool: test
 state: ONLINE
status: One or more devices has experienced an error resulting in data
	corruption.  Applications may be affected.
action: Restore the file in question if possible.  Otherwise restore the
	entire pool from backup.
   see: http://zfsonlinux.org/msg/ZFS-8000-8A
  scan: scrub repaired 101M in 0h0m with 72 errors on Mon May  9 16:13:49 2016

	test        ONLINE       0     0    72
	  nbd0      ONLINE       0     0 1.08K

errors: 64 data errors, use '-v' for a list
root@locutus:/data/test/copies# zpool status test -v | grep /test/ | wc -l

Still not great. We lost 64 out of our 400 files. Tenth of a percent?

root@locutus:/data/test/copies# zpool status -v test
  pool: test
 state: ONLINE
status: One or more devices has experienced an error resulting in data
	corruption.  Applications may be affected.
action: Restore the file in question if possible.  Otherwise restore the
	entire pool from backup.
   see: http://zfsonlinux.org/msg/ZFS-8000-8A
  scan: scrub repaired 12.1M in 0h0m with 2 errors on Mon May  9 16:22:30 2016

	test        ONLINE       0     0     2
	  nbd0      ONLINE       0     0   105

errors: Permanent errors have been detected in the following files:


Damn. We still lost two files, even with only writing 130 or so corrupt blocks. (The missing 26 corrupt blocks weren't picked up by the scrub because they happened in the 15% or so of unused space on the pool, presumably: a scrub won't check unused blocks.) OK, what if we try a control - how about we corrupt the same tenth of a percent of the filesystem (105 blocks or so), this time without copies=2 set? To make it fair, I wrote 800 1MB files to the same filesystem this time using the default copies=1 - this is more files, but it's the same percentage of the filesystem full. (Interestingly, this went a LOT faster. Perceptibly, more than twice as fast, I think, although I didn't actually time it.)

Now with our still 84% full /test zpool, but this time with copies=1, I corrupted the same 0.1% of the total block count.

root@locutus:/data/test/copies# zpool status test
  pool: test
 state: ONLINE
status: One or more devices has experienced an error resulting in data
	corruption.  Applications may be affected.
action: Restore the file in question if possible.  Otherwise restore the
	entire pool from backup.
   see: http://zfsonlinux.org/msg/ZFS-8000-8A
  scan: scrub repaired 8K in 0h0m with 98 errors on Mon May  9 16:28:26 2016

	NAME                         STATE     READ WRITE CKSUM
	test                         ONLINE       0     0    98
	  /data/test/copies/0.qcow2  ONLINE       0     0   198

errors: 93 data errors, use '-v' for a list

Without copies=2 set, we lost 93 files instead of 2. So copies=n was definitely better than nothing for our test of writing 0.1% of the filesystem as bad blocks... but it wasn't fabulous, either, and it fell flat on its face with 1% or 10% of the filesystem corrupted. By comparison, a truly redundant pool - one with two disks in it, in a mirror vdev - would have survived the same test (corrupting ANY number of blocks on a single disk) with flying colors.

The TL;DR here is that copies=n is better than nothing... but not by a long shot, and you do give up a lot of performance for it. Conclusion: play with it if you like, but limit it only to extremely important data, and don't make the mistake of thinking it's any substitute for device redundancy, much less backups.

FIO cheat sheet

With any luck I’ll turn this into a real blog post soon, but for the moment: a cheat sheet for simple usage of fio to benchmark storage. This command will run 16 simultaneous 4k random writers in sync mode. It’s a big enough config to push through the ZIL on most zpools and actually do some testing of the real hardware underneath the cache.

fio --name=random-writers --ioengine=sync --iodepth=4 --rw=randwrite --bs=4k --direct=0 --size=256m --numjobs=16 --end_fsync=1

For reference, a Sanoid Standard host with two 1TB solid state pro mirror vdevs gets 429MB/sec throughput with 16 4k random writers in sync mode:

Run status group 0 (all jobs):
  WRITE: io=4096.0MB, aggrb=426293KB/s, minb=26643KB/s, maxb=28886KB/s, mint=9075msec, maxt=9839msec

Awww, yeah.

378MB/sec for a single 4k random writer, so don’t think you have to have a ridiculous queue depth to see outstanding throughput, either:

Run status group 0 (all jobs):
  WRITE: io=4096.0MB, aggrb=378444KB/s, minb=378444KB/s, maxb=378444KB/s, mint=11083msec, maxt=11083msec

That’s a spicy meatball.

A note from the future: to do a 50% mix of reads and writes:

fio --name=random-readwrite --ioengine=sync --iodepth=4 --rw=randrw --bs=4k --direct=0 --size=256m --numjobs=16 --end_fsync=1

Emoji on Ubuntu Trusty

OK, so this is maybe kinda useless. But I wanted an emoji ONCE for a presentation, and the ONCE I wanted it, the fool thing wouldn’t display on my presentation laptop and I had to scramble at the last minute to do something that wasn’t quite as entertaining. So here’s how you fix that problem:

you@box:~$ sudo apt-get update ; sudo apt-get install ttf-ancient-fonts unifont

Poof, you got emojis. In my case, the one I wanted was this:


Yes, I AM comfortable in my masculinity, why do you ask…?

Nagios initial configuration / NSClient++ / check_nt

A note to my future self:

Not ALL of the configs for a newly installed Nagios server are in /etc/nagios3/conf.d. Some of them are in /etc/nagios-plugins/config. In particular, the configuration for the raw check_nt command is in there, and it’s a little buggy. You’ll need to specify the correct port, and you’ll need to make it pass more than one argument along.

This is the commented-out dist definition of check_nt, followed by the correct way to define check_nt:

# 'check_nt' command definition
#define command {
# command_name check_nt
# command_line /usr/lib/nagios/plugins/check_nt -H '$HOSTADDRESS$' -v '$ARG1$'

define command {
command_name check_nt
command_line /usr/lib/nagios/plugins/check_nt -H $HOSTADDRESS$ -p 12489 -v '$ARG1$' '$ARG2$'

You’re welcome, future self. You’re welcome.

Reshuffling pool storage on the fly

If you’re new here:

Sanoid is an open-source storage management project, built on top of the OpenZFS filesystem and Linux KVM hypervisor, with the aim of providing affordable, open source, enterprise-class hyperconverged infrastructure. Most of what we’re talking about today boils down to “managing ZFS storage” – although Sanoid’s replication management tool Syncoid does make the operation a lot less complicated.

Recently, I deployed two Sanoid appliances to a new customer in Raleigh, NC.

When the customer specced out their appliances, their plan was to deploy one production server and one offsite DR server – and they wanted to save a little money, so the servers were built out differently. Production had two SSDs and six conventional disks, but offsite DR just had eight conventional disks – not like DR needs a lot of IOPS performance, right?

Well, not so right. When I got onsite, I discovered that the “disaster recovery” site was actually a working space, with a mission critical server in it, backed up only by a USB external disk. So we changed the plan: instead of a production server and an offsite DR server, we now had two production servers, each of which replicated to the other for its offsite DR. This was a big perk for the customer, because the lower-specced “DR” appliance still handily outperformed their original server, as well as providing ZFS and Sanoid’s benefits of rolling snapshots, offsite replication, high data integrity, and so forth.

But it still bothered me that we didn’t have solid state in the second suite.

The main suite had two pools – one solid state, for boot disks and database instances, and one rust, for bulk storage (now including backups of this suite). Yes, our second suite was performing better now than it had been on their original, non-Sanoid server… but they had a MySQL instance that tended to be noticeably slow on inserts, and the desire to put that MySQL instance on solid state was just making me itch. Problem is, the client was 250 miles away, and their Sanoid Standard appliance was full – eight hot-swap bays, each of which already had a disk in it. No more room at the inn!

We needed minimal downtime, and we also needed minimal on-site time for me.

You can’t remove a vdev from an existing pool, so we couldn’t just drop the existing four-mirror pool to a three-mirror pool. So what do you do? We could have stuffed the new pair of SSDs somewhere inside the case, but I really didn’t want to give up the convenience of externally accessible hot swap bays.

So what do you do?

In this case, what you do – after discussing all the pros and cons with the client decision makers, of course – is you break some vdevs. Our existing pool had four mirrors, like this:

	NAME                              STATE     READ WRITE CKSUM
	data                              ONLINE       0     0     0
	  mirror-0                        ONLINE       0     0     0
	    wwn-0x50014ee20b8b7ba0-part3  ONLINE       0     0     0
	    wwn-0x50014ee20be7deb4-part3  ONLINE       0     0     0
	  mirror-1                        ONLINE       0     0     0
	    wwn-0x50014ee261102579-part3  ONLINE       0     0     0
	    wwn-0x50014ee2613cc470-part3  ONLINE       0     0     0
	  mirror-2                        ONLINE       0     0     0
	    wwn-0x50014ee2613cfdf8-part3  ONLINE       0     0     0
	    wwn-0x50014ee2b66693b9-part3  ONLINE       0     0     0
          mirror-3                        ONLINE       0     0     0
            wwn-0x50014ee20b9b4e0d-part3  ONLINE       0     0     0
            wwn-0x50014ee2610ffa17-part3  ONLINE       0     0     0

Each of those mirrors can be broken, freeing up one disk – at the expense of removing redundancy on that mirror, of course. At first, I thought I’d break all the mirrors, create a two-mirror pool, migrate the data, then destroy the old pool and add one more mirror to the new pool. And that would have worked – but it would have left the data unbalanced, so that the majority of reads would only hit two of my three mirrors. I decided to go for the cleanest result possible – a three mirror pool with all of its data distributed equally across all three mirrors – and that meant I’d need to do my migration in two stages, with two periods of user downtime.

First, I broke mirror-0 and mirror-1.

I detached a single disk from each of my first two mirrors, then cleared its ZFS label afterward.

    root@client-prod1:/# zpool detach wwn-0x50014ee20be7deb4-part3 ; zpool labelclear wwn-0x50014ee20be7deb4-part3
    root@client-prod1:/# zpool detach wwn-0x50014ee2613cc470-part3 ; zpool labelclear wwn-0x50014ee2613cc470-part3

Now mirror-0 and mirror-1 are in DEGRADED condition, as is the pool – but it’s still up and running, and the users (who are busily working on storage and MySQL virtual machines hosted on the Sanoid Standard appliance we’re shelled into) are none the wiser.

Now we can create a temporary pool with the two freed disks.

We’ll also be sure to set compression on by default for all datasets created on or replicated onto our new pool – something I truly wish was the default setting for OpenZFS, since for almost all possible cases, LZ4 compression is a big win.

    root@client-prod1:/# zpool create -o ashift=12 tmppool mirror wwn-0x50014ee20be7deb4-part3 wwn-0x50014ee2613cc470-part3
    root@client-prod1:/# zfs set compression=lz4 tmppool

We haven’t really done much yet, but it felt like a milestone – we can actually start moving data now!

Next, we use Syncoid to replicate our VMs onto the new pool.

At this point, these are still running VMs – so our users won’t see any downtime yet. After doing an initial replication with them up and running, we’ll shut them down and do a “touch-up” – but this way, we get the bulk of the work done with all systems up and running, keeping our users happy.

    root@client-prod1:/# syncoid -r data/images tmppool/images ; syncoid -r data/backup tmppool/backup

This took a while, but I was very happy with the performance – never dipped below 140MB/sec for the entire replication run. Which also strongly implies that my users weren’t seeing a noticeable amount of slowdown! This initial replication completed in a bit over an hour.

Now, I was ready for my first little “blip” of actual downtime.

First, I shut down all the VMs running on the machine:

    root@client-prod1:/# virsh shutdown suite100 ; virsh shutdown suite100-mysql ; virsh shutdown suite100-openvpn
    root@client-prod1:/# watch -n 1 virsh list

As soon as virsh list showed me that the last of my three VMs were down, I ctrl-C’ed out of my watch command and replicated again, to make absolutely certain that no user data would be lost.

    root@client-prod1:/# syncoid -r data/images tmppool/images ; syncoid -r data/backup tmppool/backup

This time, my replication was done in less than ten seconds.

Doing replication in two steps like this is a huge win for uptime, and a huge win for the users – while our initial replication needed a little more than an hour, the “touch-up” only had to copy as much data as the users could store in a few moments, so it was done in a flash.

Next, it’s time to rename the pools.

Our system expects to find the storage for its VMs in /data/images/VMname, so for minimum downtime and reconfiguration, we’ll just export and re-import our pools so that it finds what it’s looking for.

    root@client-prod1:/# zpool export data ; zpool import data olddata 
    root@client-prod1:/# zfs set mountpoint=/olddata/images/qemu olddata/images/qemu ; zpool export olddata

Wait, what was that extra step with the mountpoint?

Sanoid keeps the virtual machines’ hardware definitions on the zpool rather than on the root filesystem – so we want to make sure our old pool’s ‘qemu’ dataset doesn’t try to automount itself back to its original mountpoint, /etc/libvirt/qemu.

    root@client-prod1:/# zpool export tmppool ; zpool import tmppool data
    root@client-prod1:/# zfs set mountpoint=/etc/libvirt/qemu data/images/qemu

OK, at this point our original, degraded zpool still exists, intact, as an exported pool named olddata; and our temporary two disk pool exists as an active pool named data, ready to go.

After less than one minute of downtime, it’s time to fire up the VMs again.

    root@client-prod1:/# virsh start suite100 ; virsh start suite100-mysql ; virsh start suite100-openvpn

If anybody took a potty break or got up for a fresh cup of coffee, they probably missed our first downtime window entirely. Not bad!

Time to destroy the old pool, and re-use its remaining disks.

After a couple of checks to make absolutely sure everything was working – not that it shouldn’t have been, but I’m definitely of the “measure twice, cut once” school, especially when the equipment is a few hundred miles away – we’re ready for the first completely irreversible step in our eight-disk fandango: destroying our original pool, so that we can create our final one.

    root@client-prod1:/# zpool destroy olddata
    root@client-prod1:/# zpool create -o ashift=12 newdata mirror wwn-0x50014ee20b8b7ba0-part3 wwn-0x50014ee261102579-part3
    root@client-prod1:/# zpool add -o ashift=12 newdata mirror wwn-0x50014ee2613cfdf8-part3 wwn-0x50014ee2b66693b9-part3
    root@client-prod1:/# zpool add -o ashift=12 newdata mirror wwn-0x50014ee20b9b4e0d-part3 wwn-0x50014ee2610ffa17-part3
    root@client-prod1:/# zfs set compression=lz4 newdata

Perfect! Our new, final pool with three mirrors is up, LZ4 compression is enabled, and it’s ready to go.

Now we do an initial Syncoid replication to the final, six-disk pool:

    root@client-prod1:/# syncoid -r data/images newdata/images ; syncoid -r data/backup newdata/backup

About an hour later, it’s time to shut the VMs down for Brief Downtime Window #2.

    root@client-prod1:/# virsh shutdown suite100 ; virsh shutdown suite100-mysql ; virsh shutdown suite100-openvpn
    root@client-prod1:/# watch -n 1 virsh list

Once our three VMs are down, we ctrl-C out of ‘watch’ again, and…

Time for our final “touch-up” re-replication:

    root@client-prod1:/# syncoid -r data/images newdata/images ; syncoid -r data/backup newdata/backup

At this point, all the actual data is where it should be, in the right datasets, on the right pool.

We fix our mountpoints, shuffle the pool names, and fire up our VMs again:

    root@client-prod1:/# zpool export data ; zpool import data tmppool 
    root@client-prod1:/# zfs set mountpoint=/tmppool/images/qemu olddata/images/qemu ; zpool export tmppool
    root@client-prod1:/# zpool export newdata ; zpool import newdata data
    root@client-prod1:/# zfs set mountpoint=/etc/libvirt/qemu data/images/qemu
    root@client-prod1:/# virsh start suite100 ; virsh start suite100-mysql ; virsh start suite100-openvpn

Boom! Another downtime window over with in less than a minute.

Our TOTAL elapsed downtime was less than two minutes.

At this point, our users are up and running on the final three-mirror pool, and we won’t be inconveniencing them again today. Again we do some testing to make absolutely certain everything’s fine, and of course it is.

The very last step: destroying tmppool.

    root@client-prod1:/# zpool destroy tmppool

That’s it; we’re done for the day.

We’re now up and running on only six total disks, not eight, which gives us the room we need to physically remove two disks. With those two disks gone, we’ve got room to slap in a pair of SSDs for a second pool with a solid-state mirror vdev when we’re (well, I’m) there in person, in a week or so. That will also take a minute or less of actual downtime – and in that case, the preliminary replication will go ridiculously fast too, since we’ll only be moving the MySQL VM (less than 20G of data), and we’ll be writing at solid state device speeds (upwards of 400MB/sec, for the Samsung Pro 850 series I’ll be using).

None of this was exactly rocket science. So why am I sharing it?

Well, it’s pretty scary going in to deliberately degrade a production system, so I wanted to lay out a roadmap for anybody else considering it. And I definitely wanted to share the actual time taken for the various steps – I knew my downtime windows would be very short, but honestly I’d been a little unsure how the initial replication would go, given that I was deliberately breaking mirrors and degrading arrays. But it went great! 140MB/sec sustained throughput makes even pretty substantial tasks go by pretty quickly – and aside from the two intervals with a combined downtime of less than two minutes, my users never even noticed anything happening.

Closing with a plug: yes, you can afford it.

If this kind of converged infrastructure (storage and virtualization) management sounds great to you – high performance, rapid onsite and offsite replication, nearly zero user downtime, and a whole lot more – let me add another bullet point: low cost. Getting started isn’t prohibitively expensive.

Sanoid appliances like the ones we’re describing here – including all the operating systems, hardware, and software needed to run your VMs and manage their storage and automatically replicate them both on and offsite – start at less than $5,000. For more information, send us an email, or call us at (803) 250-1577.

libguestfs0 and ZFS on Linux in Ubuntu

Trying to get Kimchi installed this morning, I ran into a roadblock almost immediately: libguestfs-tools depends on libguestfs0, which, on Ubuntu at least, stupidly has a hard dependency on zfs-fuse. Which is a dead project, and which conflicts with zfsutils.

In the real world, you might want libguestfs-tools without ever wanting the first thing to do with ANY form of zfs, so this dependency is a really bad idea. Even if you DO want to use libguestfs-tools WITH zfs, it’s an incredibly bad idea because zfsutils – part of ZFS on Linux – provides all the functionality needed already. Unfortunately, the package maintainers don’t seem to quite understand the issues here – I’m guessing none of them are ZFS people – so that leaves you with the need to edit the dependencies yourself.

Luckily, that’s not too hard. First, you’ll need a script, which we’ll call debedit:



if [[ -z "$1" ]]; then
  echo "Syntax: $0 debfile"
  exit 1

TMPDIR=`mktemp -d /tmp/deb.XXXXXXXXXX` || exit 1
OUTPUT=`basename "$DEBFILE" .deb`.modified.deb

if [[ -e "$OUTPUT" ]]; then
  echo "$OUTPUT exists."
  rm -r "$TMPDIR"
  exit 1

dpkg-deb -x "$DEBFILE" "$TMPDIR"
dpkg-deb --control "$DEBFILE" "$TMPDIR"/DEBIAN

if [[ ! -e "$TMPDIR"/DEBIAN/control ]]; then
  echo DEBIAN/control not found.

  rm -r "$TMPDIR"
  exit 1


MOD=`stat -c "%y" "$CONTROL"`

if [[ "$MOD" == `stat -c "%y" "$CONTROL"` ]]; then
  echo Not modfied.
  echo Building new deb...
  dpkg -b "$TMPDIR" "$OUTPUT"

rm -r "$TMPDIR"

Save that, name it debedit, and chmod 755 it.

Now, you’ll need to download libguestfs0, which is the package that has the bad dependencies, which you’ll edit:

you@box:~$ apt-get download libguestfs0
you@box:~$ ./debedit libguest*deb

Remove the zfs-fuse dependency from the Depends: line in the deb file, and exit nano. Finally, install your modified libguestfs0 package:

you@box:~$ sudo dpkg -i *modified.deb ; sudo apt-get -f install

All done! At least, until and unless the next update to libguestfs0 downloads and attempts to install a new .deb that wants to put that dependency right back again, in which case you’ll need to lather-rinse-repeat.

I me-too’ed an existing bug at https://bugs.launchpad.net/ubuntu/+source/libguestfs/+bug/1053911 ; if you’re affected, you probably should too.

ZFS compression: yes, you want this

So ZFS dedup is a complete lose. What about compression?

Compression is a hands-down win. LZ4 compression should be on by default for nearly anything you ever set up under ZFS. I typically have LZ4 on even for datasets that will house database binaries… yes, really. Let’s look at two quick test runs, on a Xeon E3 server with 32GB ECC RAM and a pair of Samsung 850 EVO 1TB disks set up as a mirror vdev.

This is an inline compression torture test: we’re reading pseudorandom data (completely incompressible) and writing it to an LZ4 compressed dataset.

root@lab:/data# pv < in.rnd > incompressible/out.rnd
7.81GB 0:00:22 [ 359MB/s] [==================================>] 100%

root@lab:/data# zfs get compressratio data/incompressible
NAME                 PROPERTY       VALUE  SOURCE
data/incompressible  compressratio  1.00x  -

359MB/sec write… yyyyyeah, I’d say LZ4 isn’t hurting us too terribly here – and this is a worst case scenario. What about something a little more realistic? Let’s try again, this time with a raw binary of my Windows Server 2012 R2 “gold” image (the OS is installed and Windows Updates are applied, but nothing else is done to it):

root@lab:/data/test# pv < win2012r2-gold.raw > realworld/win2012r2-gold.out
8.87GB 0:00:17 [ 515MB/s] [==================================>] 100%

Oh yeah – 515MB/sec this time. Definitely not hurting from using our LZ4 compression. What’d we score for a compression ratio?

root@lab:/data# zfs get compressratio data/realworld
data/realworld  compressratio  1.48x  -

1.48x sounds pretty good! Can we see some real numbers on that?

root@lab:/data# ls -lh /data/realworld/win2012r2-gold.raw
-rw-rw-r-- 1 root root 8.9G Feb 24 18:01 win2012r2-gold.raw
root@lab:/data# du -hs /data/realworld
6.2G	/data/realworld

8.9G of data in 6.2G of space… with sustained writes of 515MB/sec.

What if we took our original 8G of incompressible data, and wrote it to an uncompressed dataset?

root@lab:/data#  zfs create data/uncompressed
root@lab:/data# zfs set compression=off data/uncompressed
root@lab:/data# cat 8G.in > /dev/null ; # this is to make sure our source data is preloaded in the ARC
root@lab:/data# pv < 8G.in > uncompressed/8G.out
7.81GB 0:00:21 [ 378MB/s] [==================================>] 100% 

So, our worst case scenario – completely incompressible data – means a 5% performance hit, and a more real-world-ish scenario – copying a Windows Server installation – means a 27% performance increase. That’s on fast solid state, of course; the performance numbers will look even better on slower storage (read: spinning rust), where even worst-case writes are unlikely to slow down at all.

Yep, that’s a win.

ZFS dedup: tested, found wanting

Even if you have the RAM for it (and we’re talking a good 6GB or so per TB of storage), ZFS deduplication is, unfortunately, almost certainly a lose.

I don’t usually have that much RAM to spare, but one server has 192GB of RAM and only a few terabytes of storage – and it stores a lot of VM images, with obvious serious block-level duplication between images. Dedup shows at 1.35+ on all the datasets, and would be higher if one VM didn’t have a couple of terabytes of almost dup-free data on it.

That server’s been running for a few years now, and nobody using it has complained. But I was doing some maintenance on it today, splitting up VMs into their own datasets, and saw some truly abysmal performance.

root@virt0:/data/images# pv < jabberserver.qcow2 > jabber/jabberserver.qcow2 206MB 0:00:31 [7.14MB/s] [>                  ]  1% ETA 0:48:41

7MB/sec? UGH! And that’s not even a sustained average; that’s just where it happened to be when I killed the process. This server should be able to sustain MUCH better performance than that, even though it’s reading and writing from the same pool. So I checked, and saw that dedup was on:

root@virt0:~# zpool list
data  7.06T  2.52T  4.55T    35%  1.35x  ONLINE  -

In theory, you’d think that dedup would help tremendously with exactly this operation: copying a quiesced VM from one dataset to another on the same pool. There’s no need for a single block of data to be rewritten, just more pointers added to the metadata for the existing blocks. However, dedup looked like the obvious culprit for my performance woes here, so I disabled it and tried again:

root@virt0:/data/images# pv < jabberserver.qcow2 > jabber/jabberserver.qcow219.2GB 0:04:58 [65.7MB/s] [============>] 100%

Yep, that’s more like it.

TL;DR: ZFS dedup sounds like a great idea, but in the real world, it sucks. Even on a machine built to handle it. Even on exactly the kind of storage (a bunch of VMs with similar or identical operating systems) that seems tailor-made for it. I do not recommend its use for pretty much any conceivable workload.

(On the other hand, LZ4 compression is an unqualified win.)

ZFS: You should use mirror vdevs, not RAIDZ.

Continuing this week’s “making an article so I don’t have to keep typing it” ZFS series… here’s why you should stop using RAIDZ, and start using mirror vdevs instead.

The basics of pool topology

A pool is a collection of vdevs. Vdevs can be any of the following (and more, but we’re keeping this relatively simple):

  • single disks (think RAID0)
  • redundant vdevs (aka mirrors – think RAID1)
  • parity vdevs (aka stripes – think RAID5/RAID6/RAID7, aka single, dual, and triple parity stripes)

The pool itself will distribute writes among the vdevs inside it on a relatively even basis. However, this is not a “stripe” like you see in RAID10 – it’s just distribution of writes. If you make a RAID10 out of 2 2TB drives and 2 1TB drives, the second TB on the bigger drives is wasted, and your after-redundancy storage is still only 2 TB. If you put the same drives in a zpool as two mirror vdevs, they will be a 2x2TB mirror and a 2x1TB mirror, and your after-redundancy storage will be 3TB. If you keep writing to the pool until you fill it, you may completely fill the two 1TB disks long before the two 2TB disks are full. Exactly how the writes are distributed isn’t guaranteed by the specification, only that they will be distributed.

What if you have twelve disks, and you configure them as two RAIDZ2 (dual parity stripe) vdevs of six disks each? Well, your pool will consist of two RAIDZ2 arrays, and it will distribute writes across them just like it did with the pool of mirrors. What if you made a ten disk RAIDZ2, and a two disk mirror? Again, they go in the pool, the pool distributes writes across them. In general, you should probably expect a pool’s performance to exhibit the worst characteristics of each vdev inside it. In practice, there’s no guarantee where reads will come from inside the pool – they’ll come from “whatever vdev they were written to”, and the pool gets to write to whichever vdevs it wants to for any given block(s).

Storage Efficiency

If it isn’t clear from the name, storage efficiency is the ratio of usable storage capacity (after redundancy or parity) to raw storage capacity (before redundancy or parity).

This is where a lot of people get themselves into trouble. “Well obviously I want the most usable TB possible out of the disks I have, right?” Probably not. That big number might look sexy, but it’s liable to get you into a lot of trouble later. We’ll cover that further in the next section; for now, let’s just look at the storage efficiency of each vdev type.

  • single disk vdev(s) – 100% storage efficiency. Until you lose any single disk, and it becomes 0% storage efficency…
    single-disk vdevs
    eight single-disk vdevs

  • RAIDZ1 vdev(s) – (n-1)/n, where n is the number of disks in each vdev. For example, a RAIDZ1 of eight disks has an SE of 7/8 = 87.5%.
    an eight disk raidz1 vdev

  • RAIDZ2 vdev(s) – (n-2)/n. For example, a RAIDZ2 of eight disks has an SE of 6/8 = 75%.
    an eight disk raidz2 vdev

  • RAIDZ3 vdev(s) – (n-3)/n. For example, a RAIDZ3 of eight disks has an SE of 5/8 = 62.5%.
    an eight disk raidz3 vdev

  • mirror vdev(s) – 1/n, where n is the number of disks in each vdev. Eight disks set up as 4 2-disk mirror vdevs have an SE of 1/2 = 50%.
    mirror vdevs
    a pool of four 2-disk mirror vdevs

One final note: striped (RAIDZ) vdevs aren’t supposed to be “as big as you can possibly make them.” Experts are cagey about actually giving concrete recommendations about stripe width (the number of devices in a striped vdev), but they invariably recommend making them “not too wide.” If you consider yourself an expert, make your own expert decision about this. If you don’t consider yourself an expert, and you want more concrete general rule-of-thumb advice: no more than eight disks per vdev.

Fault tolerance / degraded performance

Be careful here. Keep in mind that if any single vdev fails, the entire pool fails with it. There is no fault tolerance at the pool level, only at the individual vdev level! So if you create a pool with single disk vdevs, any failure will bring the whole pool down.

It may be tempting to go for that big storage number and use RAIDZ1… but it’s just not enough. If a disk fails, the performance of your pool will be drastically degraded while you’re replacing it. And you have no fault tolerance at all until the disk has been replaced and completely resilvered… which could take days or even weeks, depending on the performance of your disks, the load your actual use places on the disks, etc. And if one of your disks failed, and age was a factor… you’re going to be sweating bullets wondering if another will fail before your resilver completes. And then you’ll have to go through the whole thing again every time you replace a disk. This sucks. Don’t do it. Conventional RAID5 is strongly deprecated for exactly the same reasons. According to Dell, “Raid 5 for all business critical data on any drive type [is] no longer best practice.”

RAIDZ2 and RAIDZ3 try to address this nightmare scenario by expanding to dual and triple parity, respectively. This means that a RAIDZ2 vdev can survive two drive failures, and a RAIDZ3 vdev can survive three. Problem solved, right? Well, problem mitigated – but the degraded performance and resilver time is even worse than a RAIDZ1, because the parity calculations are considerably gnarlier. And it gets worse the wider your stripe (number of disks in the vdev).

Saving the best for last: mirror vdevs. When a disk fails in a mirror vdev, your pool is minimally impacted – nothing needs to be rebuilt from parity, you just have one less device to distribute reads from. When you replace and resilver a disk in a mirror vdev, your pool is again minimally impacted – you’re doing simple reads from the remaining member of the vdev, and simple writes to the new member of the vdev. In no case are you re-writing entire stripes, all other vdevs in the pool are completely unaffected, etc. Mirror vdev resilvering goes really quickly, with very little impact on the performance of the pool. Resilience to multiple failure is very strong, though requires some calculation – your chance of surviving a disk failure is 1-(f/(n-f)), where f is the number of disks already failed, and n is the number of disks in the full pool. In an eight disk pool, this means 100% survival of the first disk failure, 85.7% survival of a second disk failure, 66.7% survival of a third disk failure. This assumes two disk vdevs, of course – three disk mirrors are even more resilient.

But wait, why would I want to trade guaranteed two disk failure in RAIDZ2 with only 85.7% survival of two disk failure in a pool of mirrors? Because of the drastically shorter time to resilver, and drastically lower load placed on the pool while doing so. The only disk more heavily loaded than usual during a mirror vdev resilvering is the other disk in the vdev – which might sound bad, but remember that it’s no more heavily loaded than it would’ve been as a RAIDZ member.  Each block resilvered on a RAIDZ vdev requires a block to be read from each surviving RAIDZ member; each block written to a resilvering mirror only requires one block to be read from a surviving vdev member.  For a six-disk RAIDZ1 vs a six disk pool of mirrors, that’s five times the extra I/O demands required of the surviving disks.

Resilvering a mirror is much less stressful than resilvering a RAIDZ.

One last note on fault tolerance

No matter what your ZFS pool topology looks like, you still need regular backup.

Say it again with me: I must back up my pool!

ZFS is awesome. Combining checksumming and parity/redundancy is awesome. But there are still lots of potential ways for your data to die, and you still need to back up your pool. Period. PERIOD!

Normal performance

It’s easy to think that a gigantic RAIDZ vdev would outperform a pool of mirror vdevs, for the same reason it’s got a greater storage efficiency. “Well when I read or write the data, it comes off of / goes onto more drives at once, so it’s got to be faster!” Sorry, doesn’t work that way. You might see results that look kinda like that if you’re doing a single read or write of a lot of data at once while absolutely no other activity is going on, if the RAIDZ is completely unfragmented… but the moment you start throwing in other simultaneous reads or writes, fragmentation on the vdev, etc then you start looking for random access IOPS. But don’t listen to me, listen to one of the core ZFS developers, Matthew Ahrens: “For best performance on random IOPS, use a small number of disks in each RAID-Z group. E.g, 3-wide RAIDZ1, 6-wide RAIDZ2, or 9-wide RAIDZ3 (all of which use ⅓ of total storage for parity, in the ideal case of using large blocks). This is because RAID-Z spreads each logical block across all the devices (similar to RAID-3, in contrast with RAID-4/5/6). For even better performance, consider using mirroring.

Please read that last bit extra hard: For even better performance, consider using mirroring. He’s not kidding. Just like RAID10 has long been acknowledged the best performing conventional RAID topology, a pool of mirror vdevs is by far the best performing ZFS topology.

Future expansion

This is one that should strike near and dear to your heart if you’re a SOHO admin or a hobbyist. One of the things about ZFS that everybody knows to complain about is that you can’t expand RAIDZ. Once you create it, it’s created, and you’re stuck with it.

Well, sorta.

Let’s say you had a server with 12 slots to put drives in, and you put six drives in it as a RAIDZ2. When you bought it, 1TB drives were a great bang for the buck, so that’s what you used. You’ve got 6TB raw / 4TB usable. Two years later, 2TB drives are cheap, and you’re feeling cramped. So you fill the rest of the six available bays in your server, and now you’ve added an 12TB raw / 8TB usable vdev, for a total pool size of 18TB/12TB. Two years after that, 4TB drives are out, and you’re feeling cramped again… but you’ve got no place left to put drives. Now what?

Well, you actually can upgrade that original RAIDZ2 of 1TB drives – what you have to do is fail one disk out of the vdev and remove it, then replace it with one of your 4TB drives. Wait for the resilvering to complete, then fail a second one, and replace it. Lather, rinse, repeat until you’ve replaced all six drives, and resilvered the vdev six separate times – and after the sixth and last resilvering finishes, you have a 24TB raw / 16TB usable vdev in place of the original 6TB/4TB one. Question is, how long did it take to do all that resilvering? Well, if that 6TB raw vdev was nearly full, it’s not unreasonable to expect each resilvering to take twelve to sixteen hours… even if you’re doing absolutely nothing else with the system. The more you’re trying to actually do in the meantime, the slower the resilvering goes. You might manage to get six resilvers done in six full days, replacing one disk per day. But it might take twice that long or worse, depending on how willing to hover over the system you are, and how heavily loaded it is in the meantime.

What if you’d used mirror vdevs? Well, to start with, your original six drives would have given you 6TB raw / 3TB usable. So you did give up a terabyte there. But maybe you didn’t do such a big upgrade the first time you expanded. Maybe since you only needed to put in two more disks to get more storage, you only bought two 2TB drives, and by the time you were feeling cramped again the 4TB disks were available – and you still had four bays free. Eventually, though, you crammed the box full, and now you’re in that same position of wanting to upgrade those old tiny 1TB disks. You do it the same way – you replace, resilver, replace, resilver – but this time, you see the new space after only two resilvers. And each resilvering happens tremendously faster – it’s not unreasonable to expect nearly-full 1TB mirror vdevs to resilver in three or four hours. So you can probably upgrade an entire vdev in a single day, even without having to hover over the machine too crazily. The performance on the machine is hardly impacted during the resilver. And you see the new capacity after every two disks replaced, not every six.


Too many words, mister sysadmin. What’s all this boil down to?

  • don’t be greedy. 50% storage efficiency is plenty.
  • for a given number of disks, a pool of mirrors will significantly outperform a RAIDZ stripe.
  • a degraded pool of mirrors will severely outperform a degraded RAIDZ stripe.
  • a degraded pool of mirrors will rebuild tremendously faster than a degraded RAIDZ stripe.
  • a pool of mirrors is easier to manage, maintain, live with, and upgrade than a RAIDZ stripe.

TL;DR to the TL;DR – unless you are really freaking sure you know what you’re doing… use mirrors. (And if you are really, really sure what you’re doing, you’ll probably change your mind after a few years and wish you’d done it this way to begin with.)

Will ZFS and non-ECC RAM kill your data?

This comes up far too often, so rather than continuing to explain it over and over again, I’m going to try to do a really good job of it once and link to it here.

What’s ECC RAM? Is it a good idea?

The ECC stands for Error Correcting Checksum. In a nutshell, ECC RAM is a special kind of server-grade memory that can detect and repair some of the most common kinds of in-memory corruption. For more detail on how ECC RAM does this, and which types of errors it can and cannot correct, the rabbit hole’s over here.

Now that we know what ECC RAM is, is it a good idea? Absolutely. In-memory errors, whether due to faults in the hardware or to the impact of cosmic radiation (yes, really) are a thing. They do happen. And if it happens in a particularly strategic place, you will lose data to it. Period. There’s no arguing this.

What’s ZFS? Is it a good idea?

ZFS is, among other things, a checksumming filesystem. This means that for every block committed to storage, a strong hash (somewhat misleadingly AKA checksum) for the contents of that block is also written. (The validation hash is written in the pointer to the block itself, which is also checksummed in the pointer leading to itself, and so on and so forth. It’s turtles all the way down. Rabbit hole begins over here for this one.)

Is this a good idea? Absolutely. Combine ZFS checksumming with redundancy or parity, and now you have a self-healing array. If a block is corrupt on disk, the next time it’s read, ZFS will see that it doesn’t match its checksum and will load a redundant copy (in the case of mirror vdevs or multiple copy storage) or rebuild a parity copy (in the case of RAIDZ vdevs), and assuming that copy of the block matches its checksum, will silently feed you the correct copy instead, and log a checksum error against the first block that didn’t pass.

ZFS also supports scrubs, which will become important in the next section. When you tell ZFS to scrub storage, it reads every block that it knows about – including redundant copies – and checks them versus their checksums. Any failing blocks are automatically overwritten with good blocks, assuming that a good (passing) copy exists, either redundant or as reconstructed from parity. Regular scrubs are a significant part of maintaining a ZFS storage pool against long term corruption.

Is ZFS and non-ECC worse than not-ZFS and non-ECC? What about the Scrub of Death?

OK, it’s pretty easy to demonstrate that a flipped bit in RAM means data corruption: if you write that flipped bit back out to disk, congrats, you just wrote bad data. There’s no arguing that. The real issue here isn’t whether ECC is good to have, it’s whether non-ECC is particularly problematic with ZFS. The scenario usually thrown out is the the much-dreaded Scrub Of Death.

TL;DR version of the scenario: ZFS is on a system with non-ECC RAM that has a stuck bit, its user initiates a scrub, and as a result of in-memory corruption good blocks fail checksum tests and are overwritten with corrupt data, thus instantly murdering an entire pool. As far as I can tell, this idea originates with a very prolific user on the FreeNAS forums named Cyberjock, and he lays it out in this thread here. It’s a scary idea – what if the very thing that’s supposed to keep your system safe kills it? A scrub gone mad! Nooooooo!

The problem is, the scenario as written doesn’t actually make sense. For one thing, even if you have a particular address in RAM with a stuck bit, you aren’t going to have your entire filesystem run through that address. That’s not how memory management works, and if it were how memory management works, you wouldn’t even have managed to boot the system: it would have crashed and burned horribly when it failed to load the operating system in the first place. So no, you might corrupt a block here and there, but you’re not going to wring the entire filesystem through a shredder block by precious block.

But we’re being cheap here. Say you only corrupt one block in 5,000 this way. That would still be hellacious. So let’s examine the more reasonable idea of corrupting some data due to bad RAM during a scrub. And let’s assume that we have RAM that not only isn’t working 100% properly, but is actively goddamn evil and trying its naive but enthusiastic best to specifically kill your data during a scrub:

First, you read a block. This block is good. It is perfectly good data written to a perfectly good disk with a perfectly matching checksum. But that block is read into evil RAM, and the evil RAM flips some bits. Perhaps those bits are in the data itself, or perhaps those bits are in the checksum. Either way, your perfectly good block now does not appear to match its checksum, and since we’re scrubbing, ZFS will attempt to actually repair the “bad” block on disk. Uh-oh! What now?

Next, you read a copy of the same block – this copy might be a redundant copy, or it might be reconstructed from parity, depending on your topology. The redundant copy is easy to visualize – you literally stored another copy of the block on another disk. Now, if your evil RAM leaves this block alone, ZFS will see that the second copy matches its checksum, and so it will overwrite the first block with the same data it had originally – no data was lost here, just a few wasted disk cycles. OK. But what if your evil RAM flips a bit in the second copy? Since it doesn’t match the checksum either, ZFS doesn’t overwrite anything. It logs an unrecoverable data error for that block, and leaves both copies untouched on disk. No data has been corrupted. A later scrub will attempt to read all copies of that block and validate them just as though the error had never happened, and if this time either copy passes, the error will be cleared and the block will be marked valid again (with any copies that don’t pass validation being overwritten from the one that did).

Well, huh. That doesn’t sound so bad. So what does your evil RAM need to do in order to actually overwrite your good data with corrupt data during a scrub? Well, first it needs to flip some bits during the initial read of every block that it wants to corrupt. Then, on the second read of a copy of the block from parity or redundancy, it needs to not only flip bits, it needs to flip them in such a way that you get a hash collision. In other words, random bit-flipping won’t do – you need some bit flipping in the data (with or without some more bit-flipping in the checksum) that adds up to the corrupt data correctly hashing to the value in the checksum. By default, ZFS uses 256-bit SHA validation hashes, which means that a single bit-flip has a 1 in 2^256 chance of giving you a corrupt block which now matches its checksum. To be fair, we’re using evil RAM here, so it’s probably going to do lots of experimenting, and it will try flipping bits in both the data and the checksum itself, and it will do so multiple times for any single block. However, that’s multiple 1 in 2^256 (aka roughly 1 in 10^77) chances, which still makes it vanishingly unlikely to actually happen… and if your RAM is that damn evil, it’s going to kill your data whether you’re using ZFS or not.

But what if I’m not scrubbing?

Well, if you aren’t scrubbing, then your evil RAM will have to wait for you to actually write to the blocks in question before it can corrupt them. Fortunately for it, though, you write to storage pretty much all day long… including to the metadata that organizes the whole kit and kaboodle. First time you update the directory that your files are contained in, BAM! It’s gotcha! If you stop and think about it, in this evil RAM scenario ZFS is incredibly helpful, because your RAM now needs to not only be evil but be bright enough to consistently pull off collision attacks. So if you’re running non-ECC RAM that turns out to be appallingly, Lovecraftianishly evil, ZFS will mitigate the damage, not amplify it.

If you are using ZFS and you aren’t scrubbing, by the way, you’re setting yourself up for long term failure. If you have on-disk corruption, a scrub can fix it only as long as you really do have a redundant or parity copy of the corrupted block which is good. Once you corrupt all copies of a given block, it’s too late to repair it – it’s gone. Don’t be afraid of scrubbing. (Well, maybe be a little wary of the performance impact of scrubbing during high demand times. But don’t be worried about scrubbing killing your data.)

I’ve constructed a doomsday scenario featuring RAM evil enough to kill my data after all! Mwahahaha!

OK. But would using any other filesystem that isn’t ZFS have protected that data? ‘Cause remember, nobody’s arguing that you can lose data to evil RAM – the argument is about whether evil RAM is more dangerous with ZFS than it would be without it.

I really, really want to use the Scrub Of Death in a movie or TV show. How can I make it happen?

What you need here isn’t evil RAM, but an evil disk controller. Have it flip one bit per block read or written from disk B, but leave the data from disk A alone. Now scrub – every block on disk B will be overwritten with a copy from disk A, but the evil controller will flip bits on write, so now, all of disk B is written with garbage blocks. Now start flipping bits on write to disk A, and it will be an unrecoverable wreck pretty quickly, since there’s no parity or redundancy left for any block. Your choice here is whether to ignore the metadata for as long as possible, giving you the chance to overwrite as many actual data blocks as you can before the jig is up as they are written to by the system, or whether to pounce straight on the metadata and render the entire vdev unusable in seconds – but leave the actual data blocks intact for possible forensic recovery.

Alternately you could just skip straight to step B and start flipping bits as data is written on any or all individual devices, and you’ll produce real data loss quickly enough. But you specifically wanted a scrub of death, not just bad hardware, right?

I don’t care about your logic! I wish to appeal to authority!

OK. “Authority” in this case doesn’t get much better than Matthew Ahrens, one of the cofounders of ZFS at Sun Microsystems and current ZFS developer at Delphix. In the comments to one of my filesystem articles on Ars Technica, Matthew said “There’s nothing special about ZFS that requires/encourages the use of ECC RAM more so than any other filesystem.”

Hope that helps. =)